Book Image

Unity 2020 Mobile Game Development - Second Edition

By : John P. Doran
Book Image

Unity 2020 Mobile Game Development - Second Edition

By: John P. Doran

Overview of this book

Unity 2020 brings a lot of new features that can be harnessed for building powerful games for popular mobile platforms. This updated second edition delves into Unity development, covering the new features of Unity, modern development practices, and augmented reality (AR) for creating an immersive mobile experience. The book takes a step-by-step approach to building an endless runner game using Unity to help you learn the concepts of mobile game development. This new edition also covers AR features and explains how to implement them using ARCore and ARKit with Unity. The book explores the new mobile notification package and helps you add notifications for your games. You’ll learn how to add touch gestures and design UI elements that can be used in both landscape and portrait modes at different resolutions. The book then covers the best ways to monetize your games using Unity Ads and in-app purchases before you learn how to integrate your game with various social networks. Next, using Unity’s analytics tools, you’ll enhance your game by gaining insights into how players like and use your game. Finally, you’ll take your games into the real world by implementing AR capabilities and publishing them on both Android and iOS app stores. By the end of this book, you will have learned Unity tools and techniques and be able to use them to build robust cross-platform mobile games.
Table of Contents (14 chapters)

Setting up notifications

Before we can start adding notifications to our project, we will need to add a special preview package that Unity makes available. Follow the steps given here:

  1. From the Unity Editor, go to Window | Package Manager.
  2. From there, click on the In Project drop-down menu from the toolbar of the Packages menu and select Unity Registry.
  3. Scroll down the available options until you reach Mobile Notifications and select it. Once there, click on the arrow to the side of it and select See All Versions and then select the latest version (in my case, it was Version 1.3.0). From there, click the Install button and you'll see the following screenshot:
It's important to note that this package requires your game to use Android 4.4 (API 19) and iOS 10 or above in order to function properly.

We will also be using a cross-platform wrapper also written by Unity in order to get notifications working quickly and remove the requirement of writing platform-specific code.

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