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Asynchronous Programming in Rust

Asynchronous Programming in Rust

By : Carl Fredrik Samson
4.6 (20)
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Asynchronous Programming in Rust

Asynchronous Programming in Rust

4.6 (20)
By: Carl Fredrik Samson

Overview of this book

Step into the world of asynchronous programming with confidence by conquering the challenges of unclear concepts with this hands-on guide. Using functional examples, this book simplifies the trickiest concepts, exploring goroutines, fibers, futures, and callbacks to help you navigate the vast Rust async ecosystem with ease. You’ll start by building a solid foundation in asynchronous programming and explore diverse strategies for modeling program flow. The book then guides you through concepts like epoll, coroutines, green threads, and callbacks using practical examples. The final section focuses on Rust, examining futures, generators, and the reactor-executor pattern. You’ll apply your knowledge to create your own runtime, solidifying expertise in this dynamic domain. Throughout the book, you’ll not only gain proficiency in Rust's async features but also see how Rust models asynchronous program flow. By the end of the book, you'll possess the knowledge and practical skills needed to actively contribute to the Rust async ecosystem.
Table of Contents (16 chapters)
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Lock Free Chapter
1
Part 1:Asynchronous Programming Fundamentals
5
Part 2:Event Queues and Green Threads
8
Part 3:Futures and async/await in Rust

Summary

Good job! In this chapter, we introduced quite a bit of code and set up an example that we’ll continue using in the following chapters.

So far, we’ve focused on futures and async/await to model and create tasks that can be paused and resumed at specific points. We know this is a prerequisite to having tasks that are in progress at the same time. We did this by introducing our own simplified Future trait and our own coroutine/wait syntax that’s way more limited than Rust’s futures and async/await syntax, but it’s easier to understand and get a mental idea of how this works in contrast to fibers/green threads (at least I hope so).

We have also discussed the difference between eager and lazy coroutines and how they impact how you achieve concurrency. We took inspiration from Tokio’s join_all function and implemented our own version of it.

In this chapter, we simply created tasks that could be paused and resumed. There are no event...

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Asynchronous Programming in Rust
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