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Asynchronous Programming in Rust

Asynchronous Programming in Rust

By : Carl Fredrik Samson
4.6 (20)
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Asynchronous Programming in Rust

Asynchronous Programming in Rust

4.6 (20)
By: Carl Fredrik Samson

Overview of this book

Step into the world of asynchronous programming with confidence by conquering the challenges of unclear concepts with this hands-on guide. Using functional examples, this book simplifies the trickiest concepts, exploring goroutines, fibers, futures, and callbacks to help you navigate the vast Rust async ecosystem with ease. You’ll start by building a solid foundation in asynchronous programming and explore diverse strategies for modeling program flow. The book then guides you through concepts like epoll, coroutines, green threads, and callbacks using practical examples. The final section focuses on Rust, examining futures, generators, and the reactor-executor pattern. You’ll apply your knowledge to create your own runtime, solidifying expertise in this dynamic domain. Throughout the book, you’ll not only gain proficiency in Rust's async features but also see how Rust models asynchronous program flow. By the end of the book, you'll possess the knowledge and practical skills needed to actively contribute to the Rust async ecosystem.
Table of Contents (16 chapters)
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Lock Free Chapter
1
Part 1:Asynchronous Programming Fundamentals
5
Part 2:Event Queues and Green Threads
8
Part 3:Futures and async/await in Rust

Create Your Own Event Queue

In this chapter, we’ll create a simple version of an event queue using epoll. We’ll take inspiration from mio (https://github.com/tokio-rs/mio), a low-level I/O library written in Rust that underpins much of the Rust async ecosystem. Taking inspiration from mio has the added benefit of making it easier to dive into their code base if you wish to explore how a real production-ready library works.

By the end of this chapter, you should be able to understand the following:

  • The difference between blocking and non-blocking I/O
  • How to use epoll to make your own event queue
  • The source code of cross-platform event queue libraries such as mio
  • Why we need an abstraction layer on top of epoll, kqueue, and IOCP if we want a program or library to work across different platforms

We’ve divided the chapter into the following sections:

  • Design and introduction to epoll
  • The ffi module
  • The Poll module
  • The...
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Asynchronous Programming in Rust
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