Book Image

Asynchronous Programming in Rust

By : Carl Fredrik Samson
5 (2)
Book Image

Asynchronous Programming in Rust

5 (2)
By: Carl Fredrik Samson

Overview of this book

Step into the world of asynchronous programming with confidence by conquering the challenges of unclear concepts with this hands-on guide. Using functional examples, this book simplifies the trickiest concepts, exploring goroutines, fibers, futures, and callbacks to help you navigate the vast Rust async ecosystem with ease. You’ll start by building a solid foundation in asynchronous programming and explore diverse strategies for modeling program flow. The book then guides you through concepts like epoll, coroutines, green threads, and callbacks using practical examples. The final section focuses on Rust, examining futures, generators, and the reactor-executor pattern. You’ll apply your knowledge to create your own runtime, solidifying expertise in this dynamic domain. Throughout the book, you’ll not only gain proficiency in Rust's async features but also see how Rust models asynchronous program flow. By the end of the book, you'll possess the knowledge and practical skills needed to actively contribute to the Rust async ecosystem.
Table of Contents (16 chapters)
Free Chapter
1
Part 1:Asynchronous Programming Fundamentals
5
Part 2:Event Queues and Green Threads
8
Part 3:Futures and async/await in Rust

Summary

So, in this chapter, we did two things. First, we made some rather minor changes to our runtime so it works as an actual runtime for Rust futures. We tested the runtime using two external HTTP client libraries to learn a thing or two about reactors, runtimes, and async libraries in Rust.

The next thing we did was to discuss some of the things that make asynchronous Rust difficult for many programmers coming from other languages. In the end, we also talked about what to expect going forward.

Depending on how you’ve followed along and how much you’ve experimented with the examples we created along the way, it’s up to you what project to take on yourself if you want to learn more.

There is an important aspect of learning that only happens when you experiment on your own. Pick everything apart, see what breaks, and how to fix it. Improve the simple runtime we created to learn new stuff.

There are enough interesting projects to pick from, but here...