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C++ System Programming Cookbook

C++ System Programming Cookbook

By : Onorato Vaticone
3.8 (4)
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C++ System Programming Cookbook

C++ System Programming Cookbook

3.8 (4)
By: Onorato Vaticone

Overview of this book

C++ is the preferred language for system programming due to its efficient low-level computation, data abstraction, and object-oriented features. System programming is about designing and writing computer programs that interact closely with the underlying operating system and allow computer hardware to interface with the programmer and the user. The C++ System Programming Cookbook will serve as a reference for developers who want to have ready-to-use solutions for the essential aspects of system programming using the latest C++ standards wherever possible. This C++ book starts out by giving you an overview of system programming and refreshing your C++ knowledge. Moving ahead, you will learn how to deal with threads and processes, before going on to discover recipes for how to manage memory. The concluding chapters will then help you understand how processes communicate and how to interact with the console (console I/O). Finally, you will learn how to deal with time interfaces, signals, and CPU scheduling. By the end of the book, you will become adept at developing robust systems applications using C++.
Table of Contents (13 chapters)
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Learning how to ignore a signal

There might be cases where we just need to ignore a specific signal. However, rest assured, there are few signals that cannot be ignored, for example, SIGKILL (uncatchable). This recipe will teach you how to ignore a catchable signal.

How to do it...

To ignore a catchable signal, follow these steps:

  1. On a shell, open a new source file called signal_ignore.cpp and start by adding the following code:
#include<stdio.h>
#include<signal.h>
#include <iostream>

int main()
{
std::cout << "Starting ..." << std::endl;
signal(SIGTERM, SIG_IGN);
while (true) ;
std::cout << "Ending ..." << std::endl;
return 0;
}
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