Book Image

C++ System Programming Cookbook

By : Onorato Vaticone
Book Image

C++ System Programming Cookbook

By: Onorato Vaticone

Overview of this book

C++ is the preferred language for system programming due to its efficient low-level computation, data abstraction, and object-oriented features. System programming is about designing and writing computer programs that interact closely with the underlying operating system and allow computer hardware to interface with the programmer and the user. The C++ System Programming Cookbook will serve as a reference for developers who want to have ready-to-use solutions for the essential aspects of system programming using the latest C++ standards wherever possible. This C++ book starts out by giving you an overview of system programming and refreshing your C++ knowledge. Moving ahead, you will learn how to deal with threads and processes, before going on to discover recipes for how to manage memory. The concluding chapters will then help you understand how processes communicate and how to interact with the console (console I/O). Finally, you will learn how to deal with time interfaces, signals, and CPU scheduling. By the end of the book, you will become adept at developing robust systems applications using C++.
Table of Contents (13 chapters)

Understanding concepts

A concept is a compile-time predicate that's used in conjunction with templates. The C++20 standard definitely boosted generic programming by providing more compile-time opportunity for the developer to communicate its intention. We can visualize concepts such as requirements (or constraints) the user of the template must adhere to. Why do we need concepts? Do you have do define concepts by yourself? This recipe will answer these and many more questions. 

How to do it...

In this section, we will develop a concrete template example using concepts:

  1. We want to create our own version of the std::sort template function from the C++ standard library. Let's start by writing the...