Book Image

C++ System Programming Cookbook

By : Onorato Vaticone
Book Image

C++ System Programming Cookbook

By: Onorato Vaticone

Overview of this book

C++ is the preferred language for system programming due to its efficient low-level computation, data abstraction, and object-oriented features. System programming is about designing and writing computer programs that interact closely with the underlying operating system and allow computer hardware to interface with the programmer and the user. The C++ System Programming Cookbook will serve as a reference for developers who want to have ready-to-use solutions for the essential aspects of system programming using the latest C++ standards wherever possible. This C++ book starts out by giving you an overview of system programming and refreshing your C++ knowledge. Moving ahead, you will learn how to deal with threads and processes, before going on to discover recipes for how to manage memory. The concluding chapters will then help you understand how processes communicate and how to interact with the console (console I/O). Finally, you will learn how to deal with time interfaces, signals, and CPU scheduling. By the end of the book, you will become adept at developing robust systems applications using C++.
Table of Contents (13 chapters)

Learning how modules work

Before C++20, there was only one way of structuring a program in parts: through the #include directive (which is resolved by the precompiler). The latest standard added another and more modern way of achieving the same result, called module. This recipe will show you how to write code using modules and the differences between #include and module.

How to do it...

In this section, we'll write a program composed of two modules. This program is an improvement of the one we developed in the Learning how Range works recipe. We'll encapsulate the temperature code in a module and use it in a client module. Let's get started:

  1. Let's create a new .cpp source file called temperature...