Book Image

C++ System Programming Cookbook

By : Onorato Vaticone
Book Image

C++ System Programming Cookbook

By: Onorato Vaticone

Overview of this book

C++ is the preferred language for system programming due to its efficient low-level computation, data abstraction, and object-oriented features. System programming is about designing and writing computer programs that interact closely with the underlying operating system and allow computer hardware to interface with the programmer and the user. The C++ System Programming Cookbook will serve as a reference for developers who want to have ready-to-use solutions for the essential aspects of system programming using the latest C++ standards wherever possible. This C++ book starts out by giving you an overview of system programming and refreshing your C++ knowledge. Moving ahead, you will learn how to deal with threads and processes, before going on to discover recipes for how to manage memory. The concluding chapters will then help you understand how processes communicate and how to interact with the console (console I/O). Finally, you will learn how to deal with time interfaces, signals, and CPU scheduling. By the end of the book, you will become adept at developing robust systems applications using C++.
Table of Contents (13 chapters)

Understanding the filesystem

C++17 marks another huge milestone in terms of new features. The filesystem library provides a simpler way of interacting with the filesystem. It was inspired by Boost.Filesystem (available since 2003). This recipe will show its basics features.

How to do it...

In this section, we'll show two examples of the filesystem library by using directory_iterator and create_directories. Although there is definitely more under this namespace, the goal of these two snippets is to highlight their simplicity:

  1. std::filesystem::directory_iterator: Let's write the following code:
#include <iostream>
#include <filesystem>
int main()
{
for(auto& p: std::filesystem::directory_iterator...