Book Image

C++ System Programming Cookbook

By : Onorato Vaticone
Book Image

C++ System Programming Cookbook

By: Onorato Vaticone

Overview of this book

C++ is the preferred language for system programming due to its efficient low-level computation, data abstraction, and object-oriented features. System programming is about designing and writing computer programs that interact closely with the underlying operating system and allow computer hardware to interface with the programmer and the user. The C++ System Programming Cookbook will serve as a reference for developers who want to have ready-to-use solutions for the essential aspects of system programming using the latest C++ standards wherever possible. This C++ book starts out by giving you an overview of system programming and refreshing your C++ knowledge. Moving ahead, you will learn how to deal with threads and processes, before going on to discover recipes for how to manage memory. The concluding chapters will then help you understand how processes communicate and how to interact with the console (console I/O). Finally, you will learn how to deal with time interfaces, signals, and CPU scheduling. By the end of the book, you will become adept at developing robust systems applications using C++.
Table of Contents (13 chapters)

Deep Dive into Memory Management

Memory turns out to be one of the core concepts when dealing with systems development. Allocating, freeing, and learning how memory is managed, and knowing what C++ can offer to simplify and manage memory, are crucial. This chapter will help you grasp how memory works by learning how to use C++ smart pointers, aligned memory, memory-mapped I/O, and allocators

This chapter will cover the following topics: 

  • Learning automatic versus dynamic memory
  • Learning when to use unique_ptr, and the implications for size
  • Learning when to use shared_ptr, and the implications for size
  • Allocating aligned memory
  • Checking whether the memory allocated is aligned
  • Dealing with memory-mapped I/O
  • Dealing with allocators hands-on