Book Image

Building Cross-Platform Desktop Applications with Electron

By : Muhammed Jasim
Book Image

Building Cross-Platform Desktop Applications with Electron

By: Muhammed Jasim

Overview of this book

<p>Though web applications are becoming increasingly popular, desktop apps are still important. The Electron framework lets you write cross-platform desktop applications using JavaScript, HTML, and CSS, and this book will teach you how to create your first desktop application with Electron. It will guide you on how to build desktop applications that run on Windows, Mac, and Linux platforms.</p> <p>You will begin your journey with an overview of Electron, and then move on to explore the various stages of creating a simple social media application. Along the way, you will learn how to use advanced Electron APIs, debug an Electron application, and make performance improvements using the Chrome developer tools. You’ll also find out how to package and distribute an application, and more.</p> <p>By the end of the book, you will be able to build a complete desktop application using Electron and web technologies. You will have a solid understanding of the common challenges that desktop app developers face, and you’ll know how to solve them.</p>
Table of Contents (19 chapters)
Title Page
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface

Summary


In this chapter, we discussed how we can use Angular 2 to create a desktop application with Electron. There is not much difference in developing an Electron application from traditional web development in terms of the user interface. We have checked how we can connect our Electron application to a remote server to get some data. Also in the last part of the chapter, we discussed implementing oAuth authentication with Electron and handling response redirection in Electron.

So far, all we have discussed is using Angular with Electron but we have not discussed in detail any user interface libraries. In the next chapter, we will discuss some user interface libraries available for Electron. We will also check how we can use those libraries to build a native-like user interface for Electron.