Different operating systems are built on top of different architectures and technologies so that implementing a feature will be different in each platform, and you need to make sure that the steps or code that you are writing works perfectly with each operating system by following its rules and technologies. Let's take an example of Task menu in Windows platform and the dock menu in Mac machine. Both have almost the same functionality. In Windows, the Task menu gives some quick action menu on your application's taskbar icon. In a similar way, the dock menu in Mac provides some quick actions that can be executed by right-clicking the dock menu icon; so the user requirement in both cases is the same; they just need a quick action menu shortcut on the desktop. However, when it comes to the developer, it needs different code and approach for each platform. Electron provides a rich set of APIs that works closely with operating system environments. Not all methods...
Building Cross-Platform Desktop Applications with Electron
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Building Cross-Platform Desktop Applications with Electron
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Overview of this book
<p>Though web applications are becoming increasingly popular, desktop apps are still important. The Electron framework lets you write cross-platform desktop applications using JavaScript, HTML, and CSS, and this book will teach you how to create your first desktop application with Electron. It will guide you on how to build desktop applications that run on Windows, Mac, and Linux platforms.</p>
<p>You will begin your journey with an overview of Electron, and then move on to explore the various stages of creating a simple social media application. Along the way, you will learn how to use advanced Electron APIs, debug an Electron application, and make performance improvements using the Chrome developer tools. You’ll also find out how to package and distribute an application, and more.</p>
<p>By the end of the book, you will be able to build a complete desktop application using Electron and web technologies. You will have a solid understanding of the common challenges that desktop app developers face, and you’ll know how to solve them.</p>
Table of Contents (19 chapters)
Title Page
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
Free Chapter
Introducing Electron
Building Your First Electron Application
Tooling and Debugging
Using Angular 2 with Electron
Crafting User Interface
Using Node.js with Electron
Deep Dive into Electron API - 1
Exploring Electron API - 2
Integrating with Desktop Environments
Dealing with Web Standards
Testing Electron Application
Packaging and Distributing the Application
Customer Reviews