Book Image

Building Cross-Platform Desktop Applications with Electron

By : Muhammed Jasim
Book Image

Building Cross-Platform Desktop Applications with Electron

By: Muhammed Jasim

Overview of this book

<p>Though web applications are becoming increasingly popular, desktop apps are still important. The Electron framework lets you write cross-platform desktop applications using JavaScript, HTML, and CSS, and this book will teach you how to create your first desktop application with Electron. It will guide you on how to build desktop applications that run on Windows, Mac, and Linux platforms.</p> <p>You will begin your journey with an overview of Electron, and then move on to explore the various stages of creating a simple social media application. Along the way, you will learn how to use advanced Electron APIs, debug an Electron application, and make performance improvements using the Chrome developer tools. You’ll also find out how to package and distribute an application, and more.</p> <p>By the end of the book, you will be able to build a complete desktop application using Electron and web technologies. You will have a solid understanding of the common challenges that desktop app developers face, and you’ll know how to solve them.</p>
Table of Contents (19 chapters)
Title Page
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface

Summary


In this chapter, we checked how we can use Node.js libraries inside the Electron shell. Connecting to a data store is very easy from the Electron shell, and it can be achieved without having any additional server implementations. You can use any type of database and dialect with Electron. If you have a custom requirement that needs to access the native operating system, then you can use the Node.js native add-on, which is also supported by Electron. Last, we checked how we can write our application using TypeScript. The static type checker will give you a much easier development workflow by highlighting syntax errors on development time inside your editor.

In the next chapter, we will dive deeply into the Electron API. It provides support for various operating system APIs. We will look into the details of these APIs in the next two chapters.