Book Image

Building Cross-Platform Desktop Applications with Electron

By : Muhammed Jasim
Book Image

Building Cross-Platform Desktop Applications with Electron

By: Muhammed Jasim

Overview of this book

<p>Though web applications are becoming increasingly popular, desktop apps are still important. The Electron framework lets you write cross-platform desktop applications using JavaScript, HTML, and CSS, and this book will teach you how to create your first desktop application with Electron. It will guide you on how to build desktop applications that run on Windows, Mac, and Linux platforms.</p> <p>You will begin your journey with an overview of Electron, and then move on to explore the various stages of creating a simple social media application. Along the way, you will learn how to use advanced Electron APIs, debug an Electron application, and make performance improvements using the Chrome developer tools. You’ll also find out how to package and distribute an application, and more.</p> <p>By the end of the book, you will be able to build a complete desktop application using Electron and web technologies. You will have a solid understanding of the common challenges that desktop app developers face, and you’ll know how to solve them.</p>
Table of Contents (19 chapters)
Title Page
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface

Extended Node.js process 


In a Node.js environment, the process object gives control over the process on which the Node.js is running. This is available as a global object inside the Node.js context. Electron provides an extended version of this process object with more functionalities. For a detailed information about the Node.js process, visit https://nodejs.org/api/process.html. Other than Node's process object API properties and events, the Electron process object gives an extra event that can be used to do some initialization purpose after the Electron process has been initialized. The load event provided by this process object is useful to run some initialization blocks right after the Electron process is initialized. Mostly, this is very useful when you turn off the Node.js context in the Electron for your renderer process. Then, you can initialize some of the global Node.js variables inside this event, as the node context is not available inside the renderer process:

function someFunction...