Book Image

Autodesk Inventor 2023 Cookbook

By : Alexander Bordino
Book Image

Autodesk Inventor 2023 Cookbook

By: Alexander Bordino

Overview of this book

Autodesk Inventor is an industry-leading, computer-aided design application for 3D mechanical design, simulation, visualization, and documentation. This book will help to bridge the gap between the fundamentals of this software and the more advanced features, workflows, and environments it has to offer. Using cookbook-style recipes, you’ll gain a comprehensive understanding and practical experience in creating dynamic 3D parts, assemblies, and complete designs. You’ll also explore a variety of topics, including automation and parametric techniques, collaboration tools, creating sheet metal designs, and design accelerators such as frame generators. As you progress, the chapters will guide you through surface modeling tools, advanced assembly, and simplification tools, along with covering iLogic, Finite Element Analysis, and more. By the end of this book, you’ll not only be able to use the advanced functionality within Autodesk Inventor but also have the practical experience you need to deploy specific techniques in your own projects and workflows.
Table of Contents (16 chapters)

Inventor Assembly Fundamentals – Constraints, Joints, and BOMS

The Inventor Assembly environment is used to combine multiple part files, subassemblies, and components to create a bottom-down assembly that communicates how all individual parts are combined and interface with each other. The assembly environment can also be used to edit parts and model subsequent parts if required.

The Inventor Assembly environment is instrumental in ensuring tolerance, fit, overall function, and the overall working of a completed product or subassembly. In previous chapters, we used the assembly environment, but in this chapter, we will cover the best practices for assembling parts, managing a Bill of Materials (BOM), and how you can duplicate and replace components within an assembly.

In this chapter, we will learn the following:

  • Constraining components in assemblies – the best practices
  • Applying joints in assemblies
  • Applying and driving Motion constraints
  • Duplicating...