Book Image

Realistic Asset Creation with Adobe Substance 3D

By : Zeeshan Jawed Shah
Book Image

Realistic Asset Creation with Adobe Substance 3D

By: Zeeshan Jawed Shah

Overview of this book

Adobe Substance 3D is a comprehensive suite complete with everything an artist needs to create stunning 3D digital materials. Getting a grip on the ecosystem of apps can be challenging for beginners, which is where Realistic Asset Creation with Adobe Substance 3D comes in! This practical guide doesn't bombard you with reams of textual information. Instead, you get an interactive, project-based book that’ll help you gain sound knowledge of Adobe Substance 3D and set you on the right path toward a career in 3D design. You’ll start off with the rudiments of Adobe Substance 3D Painter, which will enable you to acquire the skills needed to work with layers, masks, shelves, textures, and more. Next, you’ll move on to Adobe Substance 3D Designer and become well-acquainted with this node-based design tool as you progress through the chapters. The final section is devoted to Adobe Substance 3D Stager, which teaches you to build complex 3D scenes and visualize your edits in real time. By the end of this Adobe book, you’ll have gained a solid understanding of Adobe Substance 3D and developed the skills to build a comprehensive portfolio of work, setting you up for a lucrative career in 3D design.
Table of Contents (17 chapters)

Working with Advanced Tools in Adobe Substance 3D Painter

There are a variety of advanced tools in Adobe Substance 3D Painter and they are easy to use. However, they can be quite confusing if the user is using them for the first time.

In this chapter, you will learn the importance, purpose, and usage of these tools with conceptual and practical knowledge. The reason these tools are important to learn is that they have the ability to create texture and paint effects that are hard to create with normal tools and procedures. However, the procedure for using these tools is quite tricky, and you have to follow certain steps, but these can make the tools easier to comprehend.

In this chapter, we will cover the following topics:

  • Applying bitmap textures in Adobe Substance 3D Painter
  • Creating a 3D logo from scratch in Adobe Substance 3D Painter
  • Making a custom brush in Adobe Substance 3D Painter
  • Working with stencils and projection in Adobe Substance 3D Painter
  • ...