Book Image

Realistic Asset Creation with Adobe Substance 3D

By : Zeeshan Jawed Shah
Book Image

Realistic Asset Creation with Adobe Substance 3D

By: Zeeshan Jawed Shah

Overview of this book

Adobe Substance 3D is a comprehensive suite complete with everything an artist needs to create stunning 3D digital materials. Getting a grip on the ecosystem of apps can be challenging for beginners, which is where Realistic Asset Creation with Adobe Substance 3D comes in! This practical guide doesn't bombard you with reams of textual information. Instead, you get an interactive, project-based book that’ll help you gain sound knowledge of Adobe Substance 3D and set you on the right path toward a career in 3D design. You’ll start off with the rudiments of Adobe Substance 3D Painter, which will enable you to acquire the skills needed to work with layers, masks, shelves, textures, and more. Next, you’ll move on to Adobe Substance 3D Designer and become well-acquainted with this node-based design tool as you progress through the chapters. The final section is devoted to Adobe Substance 3D Stager, which teaches you to build complex 3D scenes and visualize your edits in real time. By the end of this Adobe book, you’ll have gained a solid understanding of Adobe Substance 3D and developed the skills to build a comprehensive portfolio of work, setting you up for a lucrative career in 3D design.
Table of Contents (17 chapters)

Getting started with Adobe Substance 3D Sampler

Adobe Substance 3D Sampler, also known as Sampler, has a quite simple interface. So, let us dissect its user interface. Most of the tools and options in Sampler are toggle-based, so you might have to click on them twice to turn them off. The user interface of Sampler is quite simple, as you can see in Figure 11.1.

Figure 11.1 – The Adobe Substance 3D Sampler user interface

The following are breakdowns of Sampler’s user interface from Figure 11.1.

A – the top bar (the application menu bar)

The current project name is displayed in the application’s menu bar. The File, Edit, Window, Help, and License menus are all located there:

  • To start a new project, open an existing one, and to save your current project, use the File menu
  • To undo and redo activities or retrieve your settings, use the Edit menu
  • Reset your workspace to its default configuration using the Window menu...