Book Image

Building an FPS Game with Unity

5 (1)
Book Image

Building an FPS Game with Unity

5 (1)

Overview of this book

Table of Contents (18 chapters)
Building an FPS Game with Unity
Credits
Foreword
About the Author
Acknowledgment
About the Reviewers
www.PacktPub.com
Preface
Index

Summary


With this, you have learned how you can get data from UFPS about your characters and display them in a HUD of your own design. Specifically, we created a main menu and added text, added buttons and their functionalities, and replaced the default UFPS HUD.

In the next and last chapter, you will learn about how to get your game out into the world; in other words, publishing the project and getting it seen!