Book Image

Building Apple Watch Projects

By : Stuart Grimshaw
Book Image

Building Apple Watch Projects

By: Stuart Grimshaw

Overview of this book

With Apple’s eagerly anticipated entry into the wearable arena, the field is wide open for a new era of app development. The Apple Watch is one of the most important technologies of our time. This easy-to-understand book takes beginners on a delightful journey of discovering the features available to the developer, right up to the completion of medium-level projects ready for App Store submission. It provides the fastest way to develop real-world apps for the Apple Watch by teaching you the concepts of Watch UI, visual haptic and audio, message and data exchange between watch and phone, Web communication, and finally Visual, haptic as well as audio feedback for users. By the end of this book, you will have developed at least four fully functioning apps for deployment on watchOS 2.
Table of Contents (17 chapters)
Building Apple Watch Projects
About the Author
About the Reviewer


In working through this book, you have learned to plan an app from both a conceptual and technical perspective, taking into account the needs of the user, the desired functionality of the app, and the limitations of what is undeniably a challenging platform, due to its size and memory restrictions. You have then used that plan as a road map to identify and implement the classes and structures that you need to create efficient and robust code that is easy to understand and therefore maintain, and which is easy to reuse in other projects.

This chapter has provided you with some guidance as to which direction to take from this point onwards and which resources are of value to most developers. We have mentioned a few ways in which you can improve your users' initial experience with your apps and add custom navigation, should it be considered appropriate.

We have looked at some of the tools you are likely to need as well as a few tricks that will save you some time. Further, we have briefly...