Book Image

Building Apple Watch Projects

By : Stuart Grimshaw
Book Image

Building Apple Watch Projects

By: Stuart Grimshaw

Overview of this book

With Apple’s eagerly anticipated entry into the wearable arena, the field is wide open for a new era of app development. The Apple Watch is one of the most important technologies of our time. This easy-to-understand book takes beginners on a delightful journey of discovering the features available to the developer, right up to the completion of medium-level projects ready for App Store submission. It provides the fastest way to develop real-world apps for the Apple Watch by teaching you the concepts of Watch UI, visual haptic and audio, message and data exchange between watch and phone, Web communication, and finally Visual, haptic as well as audio feedback for users. By the end of this book, you will have developed at least four fully functioning apps for deployment on watchOS 2.
Table of Contents (17 chapters)
Building Apple Watch Projects
About the Author
About the Reviewer

Data structure

Firstly, we define a typealias for the data structure added to both the watch and the phone targets, that will hold the location data, by following these steps:

Shared constants

In the downloaded project, create a new Swift file, name it SharedConstants.swift, being sure to select both targets, Plot Buddy and Plot Buddy WatchKit Extension, as illustrated here:

Select this file in the project navigator and replace the import statement with the following code:

Import WatchKit

typealias LocationSet = [CLLocation] //1

let ApplicationContextDataKey = "Data" //2
  1. Our LocationSet data structure is nothing more than an array of CLLocation objects, which is the type returned by our calls to the Core Location framework.

  2. For the sake of safety, we define a String constant for use as the Key to the data object passed from watch to phone in the ApplicationContext.