Before we begin installing Xamarin Studio and the necessary supporting components, it's important to note that this book's perspective is developing iOS, Android, and Mac applications on a Mac. This means that the names and conventions will be those you'll see when working with Mac OS X. In most cases, the differences between a Mac OS X environment and a Windows environment will be negligible and, therefore, I won't discuss them. However, in the cases where the differences are significant, or where there is a different process to be followed, the details will be pointed out and highlighted. In some cases, entire portions of the book (such as the Installing the Visual Studio plugin section in Chapter 4, Plugins, Templates, Libraries, and Files) will be dedicated to the Windows platform environment.
Learning Xamarin studio
By :
Learning Xamarin studio
By:
Overview of this book
Table of Contents (16 chapters)
Learning Xamarin Studio
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
Installing and Setting Up Xamarin Studio
Learning and Customizing the XS Environment
Working with Xcode and the Android SDK
Plugins, Templates, Libraries, and Files
Working with Xamarin.Forms
Application Lifecycle
Testing and Debugging
Deployment
Images and Graphics Tables
Index
Customer Reviews