In this chapter, we learned about the Xcode IDE and Interface Builder. We learned how to use these tools to create views and view controllers, and how to bind objects in those views to our code behind files in Xamarin Studio. We also discussed the various types of files generated by Xcode and Xamarin Studio when we created these view controllers. Next, we briefly examined the Android SDK Manager and how it is used to create emulators to test our applications. Finally, we examined the Xamarin Studio integrated designer, and created a custom storyboard and layout using this tool.
In the next chapter, we're going to look at the Visual Studio plugin including how to connect to a networked Mac build machine. Following this, we'll examine the various projects, libraries, and file types available for your applications.