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  • Book Overview & Buying Learning Xamarin studio
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Learning Xamarin studio

Learning Xamarin studio

By : Smith
4 (3)
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Learning Xamarin studio

Learning Xamarin studio

4 (3)
By: Smith

Overview of this book

This book is intended for .NET developers with any level of experience and who are interested in building native applications without the hassle of becoming Objective-C or Java experts. Although it will be beneficial to have some development experience, particularly in .NET, Learning Xamarin help even a novice developer get past the headaches of setting up and customizing their new development environment so they can move on to producing high-quality native applications quickly.
Table of Contents (11 chapters)
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10
Index

Chapter 5. Working with Xamarin.Forms

In this chapter, we will cover the following topics:

  • Requirements for using Xamarin.Forms
  • The Xamarin.Forms project templates
  • The Xamarin.Forms components
  • The API design
  • The XAML design

In addition to the new iOS designer, Xamarin 3 introduces another powerful toolset to Xamarin Studio: the Xamarin.Forms framework. Xamarin.Forms is a UI toolkit abstraction that allows developers to rapidly create user interfaces that will run natively on iOS, Android, and Windows Phone devices all from within the same solution.

This works because the Xamarin.Forms toolkit is a wrapper that sits on top of the native UI elements from each platform. At compile time, the UI elements you create in these projects are converted to their native counterparts. This means that your application will retain the look and feel of a native application across all three platforms.

This chapter will briefly introduce the project templates available in the Xamarin.Forms framework, and...

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