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  • Book Overview & Buying Learn WinUI 3.0
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Learn WinUI 3.0

Learn WinUI 3.0

By : Alvin Ashcraft
3.9 (15)
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Learn WinUI 3.0

Learn WinUI 3.0

3.9 (15)
By: Alvin Ashcraft

Overview of this book

WinUI 3.0 takes a whole new approach to delivering Windows UI components and controls, and is able to deliver the same features on more than one version of Windows 10. Learn WinUI 3.0 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI, Universal Windows Platform (UWP), and XAML applications. The book begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. You'll then set up a new Visual Studio environment and learn how to create a new UWP project. Next, you'll find out how to incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project and develop unit tests for ViewModel commands. Moving on, you'll cover the Windows Template Studio (WTS) new project wizard and WinUI libraries in a step-by-step way. As you advance, you'll discover how to leverage the Fluent Design system to create beautiful WinUI applications. You'll also explore the contents and capabilities of the Windows Community Toolkit and learn to create a new UWP user control. Toward the end, the book will teach you how to build, debug, unit test, deploy, and monitor apps in production. By the end of this book, you'll have learned how to build WinUI applications from scratch and modernize existing WPF and WinForms applications using WinUI controls.
Table of Contents (20 chapters)
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1
Section 1: Introduction to WinUI and Windows Applications
8
Section 2: Extending WinUI and Modernizing Applications
13
Section 3: Build and Deploy on Windows and Beyond
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Section 3: Build and Deploy on Windows and Beyond

This section rounds out your WinUI knowledge by exploring techniques for debugging, building, and deploying WinUI 3.0 applications. You will explore the extensive debugging tools Visual Studio has to offer WinUI developers. Next, you will see how you can host a web application inside a WinUI application, leveraging Blazor, the Visual Studio Code editor, GitHub Actions, and the new WebView2 WinUI control. Finally, readers will learn about the options for building and deploying WinUI applications to users with Visual Studio, Visual Studio App Center, the Microsoft Store, and Microsoft’s new command-line installer called WinGet.

This section includes the following chapters:

  • Chapter 11, Debugging WinUI Applications with Visual Studio
  • Chapter 12, Hosting an ASP.NET Core Blazor Application in WinUI
  • Chapter 13, Build, Release, and Monitor Applications with Visual Studio App Center
  • Chapter 14, Packaging and Deploying...
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Learn WinUI 3.0
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