-
Book Overview & Buying
-
Table Of Contents
Designing and Prototyping Interfaces with Figma
By :
As stated earlier, the main goal of a UX/UI designer is not to be creative but to provide an interface in which every user will feel confident, and nothing will distract them from the functionality of any digital product. Thus, you need to make sure your design is intuitive and inclusive. This means you have to be well aware of your user's needs and pains, and anticipate specific cases where your app or website might be used to keep your design consistent and accessible. As you learned in this chapter, even when choosing typography, colors, and effects, you must follow these principles.
Aside from practicing these tools, we now have an idea of how to make the best use of them by converting them to styles. Styles are one of the most important features in Figma, and you've done a great job learning them. From now on, you will discover and practice even more advanced features, and later you will add other properties to your Styles + Components page, such as extra...
Change the font size
Change margin width
Change background colour