Book Image

Learning C# 7 By Developing Games with Unity 2017 - Third Edition

Book Image

Learning C# 7 By Developing Games with Unity 2017 - Third Edition

Overview of this book

Do you want to learn C# programming by creating fun and interactive games using the latest Unity 2017 platform? If so, look no further; this is the right book for you. Get started with programming C# so you can create 2D and 3D games in Unity. We will walk you through the basics to get you started with C# 7 and its latest features. Then, explore the use of C# 7 and its latest functional programming capabilities to create amazing games with Unity 2017. You will create your first C# script for Unity, add objects into it, and learn how to create game elements with it. Work with the latest functional programming features of C# and leverage them for great game scripting. Throughout the book, you will learn to use the new Unity 2017 2D tool set and create an interactive 2D game with it. You will make enemies appear to challenge your player, and discover some optimization techniques for great game performance. At the end, you will learn how to transform a 2D game into 3D, and you will be able to skill up to become a pro C# programmer with Unity 2017!
Table of Contents (23 chapters)
Title Page
Credits
About the Authors
About the Authors
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface

Variable scope - determining where a variable can be used


Variable scope is a fancy way of saying, "Where in the script a variable exists." The following screenshot explains the scope of some variables:

You might have noticed that the rectangular blocks start and end with curly brackets. Just like the AddTwoNumbers() method in Chapter 2, Introducing the Building Blocks for Unity Scripts, the code between an opening curly bracket and a closing curly bracket is called a code block. Absolutely wherever in a code you have an opening curly bracket, there will be a closing curly bracket to match. All of the code between the two brackets is a code block. Notice that code blocks can be nested inside other code blocks.

Note

You normally won't create bare blocks of code with curly brackets like I did in the case of Code Block 3. Code blocks usually include other things, such as if statements, looping statements, and methods. This example is just to demonstrate how the scope of a variable works and where...