Book Image

Learning C# 7 By Developing Games with Unity 2017 - Third Edition

Book Image

Learning C# 7 By Developing Games with Unity 2017 - Third Edition

Overview of this book

Do you want to learn C# programming by creating fun and interactive games using the latest Unity 2017 platform? If so, look no further; this is the right book for you. Get started with programming C# so you can create 2D and 3D games in Unity. We will walk you through the basics to get you started with C# 7 and its latest features. Then, explore the use of C# 7 and its latest functional programming capabilities to create amazing games with Unity 2017. You will create your first C# script for Unity, add objects into it, and learn how to create game elements with it. Work with the latest functional programming features of C# and leverage them for great game scripting. Throughout the book, you will learn to use the new Unity 2017 2D tool set and create an interactive 2D game with it. You will make enemies appear to challenge your player, and discover some optimization techniques for great game performance. At the end, you will learn how to transform a 2D game into 3D, and you will be able to skill up to become a pro C# programmer with Unity 2017!
Table of Contents (23 chapters)
Title Page
Credits
About the Authors
About the Authors
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface

Searching for data inside an array


Very often, you will need to get a single element inside an array. It's very straightforward, as long as you know the specific index your element is stored under. If you don't, you can search for it by iterating through the entire array object.

Yet again, let's go back to the familyMembers example and try to look for the index of the "Adam" string value:

We are not going too much into the details. The easiest way of finding the index of a certain element in the collection is by looping through the array and comparing elements. You can spot that on line 22. If the familyMembers[i] == "Adam" condition is true, line 23 will be executed. The adamsIndex variable will then be assigned the current i value.

Notice the default value of adamsIndex. I deliberately assigned it -1 so that we can check on line 29 whether there were any changes to this value inside the loop. If it's still -1, it means that the value we are trying to find inside the array was not found at...