Book Image

Learning C# 7 By Developing Games with Unity 2017 - Third Edition

Book Image

Learning C# 7 By Developing Games with Unity 2017 - Third Edition

Overview of this book

Do you want to learn C# programming by creating fun and interactive games using the latest Unity 2017 platform? If so, look no further; this is the right book for you. Get started with programming C# so you can create 2D and 3D games in Unity. We will walk you through the basics to get you started with C# 7 and its latest features. Then, explore the use of C# 7 and its latest functional programming capabilities to create amazing games with Unity 2017. You will create your first C# script for Unity, add objects into it, and learn how to create game elements with it. Work with the latest functional programming features of C# and leverage them for great game scripting. Throughout the book, you will learn to use the new Unity 2017 2D tool set and create an interactive 2D game with it. You will make enemies appear to challenge your player, and discover some optimization techniques for great game performance. At the end, you will learn how to transform a 2D game into 3D, and you will be able to skill up to become a pro C# programmer with Unity 2017!
Table of Contents (23 chapters)
Title Page
Credits
About the Authors
About the Authors
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface

Retrieving the data from the Array or List<T>


Declaring and storing data in the array or list is very clear to us now. The next thing to learn is how to get stored elements from an array. To get a stored element from the array, write an array variable name followed by square brackets. You must write an int value within the brackets. That value is called an index. The index is simply a position in the array. So, to get the first element stored in the array, we will write the following code:

myArray[0]; 

Unity will return the data stored in the first place in myArray. It works exactly the same way as the return type methods that we discussed in the previous chapter. So, if myArray stores a string value on index 0, that string will be returned to the place where you are calling it. Complex? It's not. Let's show you by example.

Note

The index value starts at 0, no 1, so the first element in an array containing 10 elements will be accessible through an index value of 0 and last one through...