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Actionable Gamification

Actionable Gamification

By : Yu-kai Chou
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Actionable Gamification

Actionable Gamification

By: Yu-kai Chou

Overview of this book

Effective gamification is a combination of game design, game dynamics, user experience, and ROI-driving business implementations. This book explores the interplay between these disciplines and captures the core principles that contribute to a good gamification design. The book starts with an overview of the Octalysis Framework and the 8 Core Drives that can be used to build strategies around the various systems that make games engaging. As the book progresses, each chapter delves deep into a Core Drive, explaining its design and how it should be used. Finally, to apply all the concepts and techniques that you learn throughout, the book contains a brief showcase of using the Octalysis Framework to design a project experience from scratch. After reading this book, you’ll have the knowledge and skills to enable the widespread adoption of good gamification and human-focused design in all types of industries.
Table of Contents (21 chapters)
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1
Introduction
19
Chapter 18: The Journey Goes On
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21
Notes

Chapter 18: The Journey Goes On

We’re finally here.

It has been a fun and meaningful two-year journey writing this book. I hope it has been equally fun and meaningful for you reading it.

This book is not an easy read. It is packed with complex psychological principles as well as design instruments that I have acquired over the past decade. Even though I have tried to make the content more intriguing and relatable by filling it with my own personal stories, being able to finish this book is a remarkable achievement for you, just as much as it is an achievement for me. You should give yourself a big cheer.

No, literally. You should put the book down, fling your arms in the air, and exclaim, “I finally did it!” This is actually an emotional reward when hitting the desired Win-State, and it does all sorts of good things to your brain chemicals, your health, and your happiness. Go ahead - do it. I’ll wait for you. In fact, I’m doing it right now as...

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Tech Concepts
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Programming languages
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Actionable Gamification
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