Book Image

Unity Game Development Blueprints

By : John P. Doran
Book Image

Unity Game Development Blueprints

By: John P. Doran

Overview of this book

Table of Contents (16 chapters)
Unity Game Development Blueprints
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Summary


And with that, we now have an in-game level editor and explored some of the various ways in which it's possible to save data inside Unity! This knowledge, plus exposure to the list class, should leave you ready to add additional functionality, such as this, to all of your projects!