Book Image

Learning C# 7 By Developing Games with Unity 2017 - Third Edition

Book Image

Learning C# 7 By Developing Games with Unity 2017 - Third Edition

Overview of this book

Do you want to learn C# programming by creating fun and interactive games using the latest Unity 2017 platform? If so, look no further; this is the right book for you. Get started with programming C# so you can create 2D and 3D games in Unity. We will walk you through the basics to get you started with C# 7 and its latest features. Then, explore the use of C# 7 and its latest functional programming capabilities to create amazing games with Unity 2017. You will create your first C# script for Unity, add objects into it, and learn how to create game elements with it. Work with the latest functional programming features of C# and leverage them for great game scripting. Throughout the book, you will learn to use the new Unity 2017 2D tool set and create an interactive 2D game with it. You will make enemies appear to challenge your player, and discover some optimization techniques for great game performance. At the end, you will learn how to transform a 2D game into 3D, and you will be able to skill up to become a pro C# programmer with Unity 2017!
Table of Contents (23 chapters)
Title Page
Credits
About the Authors
About the Authors
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface

Introducing the class


The class plays a major role in Unity. Most of your code will be written inside classes. Think of it like a container for variables and methods.

You just learned about variables and methods. These two items are the building blocks used in Unity scripts. The term "script" is used everywhere in discussions and documents. Look for it in the dictionary, and you will see that it can generally be described as written text. Sure enough, that's what we have. However, since we aren't just writing a screenplay or passing a note to someone, we need to learn the actual terms used in programming.

Unity calls the code it creates a C# script. However, people like me have to teach you some basic programming skills and tell you that a script is really a class.

Note

In the previous section about methods, we created a class (script) called variableScript. It contained a couple of variables and a method. The main concept, or idea, of a class is that it's a container of data, stored in variables...