Book Image

Blender 3D Cookbook

By : Enrico Valenza
Book Image

Blender 3D Cookbook

By: Enrico Valenza

Overview of this book

Table of Contents (21 chapters)
Blender 3D Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 3. Polygonal Modeling of the Character's Accessories

In this chapter, we will cover the following recipes:

  • Preparing the scene for polygonal modeling

  • Modeling the eye

  • Modeling the armor plates

  • Using the Mesh to Curve technique to add details