Book Image

Blender 3D Cookbook

By : Enrico Valenza
Book Image

Blender 3D Cookbook

By: Enrico Valenza

Overview of this book

Table of Contents (21 chapters)
Blender 3D Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 7. Skinning the Low Resolution Mesh

In this chapter, we will be covering the following recipes:

  • Parenting the Armature and Mesh using the Automatic Weights tool

  • Assigning Weight Groups by hand

  • Editing Weight Groups using the Weight Paint tool

  • Using the Mesh Deform modifier to skin the character

  • Using the Laplacian Deform modifier and Hooks