Book Image

Learn Kotlin Programming - Second Edition

By : Stephen Samuel, Stefan Bocutiu
Book Image

Learn Kotlin Programming - Second Edition

By: Stephen Samuel, Stefan Bocutiu

Overview of this book

Kotlin is a general-purpose programming language used for developing cross-platform applications. Complete with a comprehensive introduction and projects covering the full set of Kotlin programming features, this book will take you through the fundamentals of Kotlin and get you up to speed in no time. Learn Kotlin Programming covers the installation, tools, and how to write basic programs in Kotlin. You'll learn how to implement object-oriented programming in Kotlin and easily reuse your program or parts of it. The book explains DSL construction, serialization, null safety aspects, and type parameterization to help you build robust apps. You'll learn how to destructure expressions and write your own. You'll then get to grips with building scalable apps by exploring advanced topics such as testing, concurrency, microservices, coroutines, and Kotlin DSL builders. Furthermore, you'll be introduced to the kotlinx.serialization framework, which is used to persist objects in JSON, Protobuf, and other formats. By the end of this book, you'll be well versed with all the new features in Kotlin and will be able to build robust applications skillfully.
Table of Contents (21 chapters)
Free Chapter
1
Section 1: Fundamental Concepts in Kotlin
5
Section 2: Practical Concepts in Kotlin
15
Section 3: Advanced Concepts in Kotlin

Bounded polymorphism

Functions that are generic for any type are useful, but somewhat limited. Often, we will find ourselves wanting to write functions that are generic for some types that share a common characteristic. For instance, we might want to define a function to return a minimum of two values, for any values that support some notion of comparability.

We'd start by writing a function that has a type parameter that represented the types of the two values being compared. But how can we compare these values, since they could be instances of anything, including Any itself? Since Any has no comparison function, we wouldn't have a way to compare the two values.

The solution is to restrict the types to those that support the functions that we need to invoke; this way, the compiler knows that no matter what the runtime type of the arguments is, those functions must be...