Book Image

Learn Kotlin Programming - Second Edition

By : Stephen Samuel, Stefan Bocutiu
Book Image

Learn Kotlin Programming - Second Edition

By: Stephen Samuel, Stefan Bocutiu

Overview of this book

Kotlin is a general-purpose programming language used for developing cross-platform applications. Complete with a comprehensive introduction and projects covering the full set of Kotlin programming features, this book will take you through the fundamentals of Kotlin and get you up to speed in no time. Learn Kotlin Programming covers the installation, tools, and how to write basic programs in Kotlin. You'll learn how to implement object-oriented programming in Kotlin and easily reuse your program or parts of it. The book explains DSL construction, serialization, null safety aspects, and type parameterization to help you build robust apps. You'll learn how to destructure expressions and write your own. You'll then get to grips with building scalable apps by exploring advanced topics such as testing, concurrency, microservices, coroutines, and Kotlin DSL builders. Furthermore, you'll be introduced to the kotlinx.serialization framework, which is used to persist objects in JSON, Protobuf, and other formats. By the end of this book, you'll be well versed with all the new features in Kotlin and will be able to build robust applications skillfully.
Table of Contents (21 chapters)
Free Chapter
1
Section 1: Fundamental Concepts in Kotlin
5
Section 2: Practical Concepts in Kotlin
15
Section 3: Advanced Concepts in Kotlin

Summary

Kotlin is quite powerful, and data classes are proving just that. You have learned how the language and the compiler work together to provide you with boilerplate-free constructs. We get to extend our keyboard's lifetime while focusing more on the problem to be solved. You have also seen how destructing an object in a number of variables can prove to be quite handy and promotes code that is a lot more readable.

In Chapter 10, Collections, we will cover the Kotlin extensions to the Java collections library. This chapter introduces the mutable versus immutable state, and why the latter can be useful. It also shows the Kotlin additions, which make using collections easier than Java.