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  • Book Overview & Buying Learn Kotlin Programming
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Learn Kotlin Programming

Learn Kotlin Programming - Second Edition

By : Samuel, Bocutiu
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Learn Kotlin Programming

Learn Kotlin Programming

By: Samuel, Bocutiu

Overview of this book

Kotlin is a general-purpose programming language used for developing cross-platform applications. Complete with a comprehensive introduction and projects covering the full set of Kotlin programming features, this book will take you through the fundamentals of Kotlin and get you up to speed in no time. Learn Kotlin Programming covers the installation, tools, and how to write basic programs in Kotlin. You'll learn how to implement object-oriented programming in Kotlin and easily reuse your program or parts of it. The book explains DSL construction, serialization, null safety aspects, and type parameterization to help you build robust apps. You'll learn how to destructure expressions and write your own. You'll then get to grips with building scalable apps by exploring advanced topics such as testing, concurrency, microservices, coroutines, and Kotlin DSL builders. Furthermore, you'll be introduced to the kotlinx.serialization framework, which is used to persist objects in JSON, Protobuf, and other formats. By the end of this book, you'll be well versed with all the new features in Kotlin and will be able to build robust applications skillfully.
Table of Contents (21 chapters)
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Section 1: Fundamental Concepts in Kotlin
5
Section 2: Practical Concepts in Kotlin
15
Section 3: Advanced Concepts in Kotlin

Optional

Throughout the previous sections, we discussed Kotlin's approach to null safety. But this is not the only approach. Languages such as Haskell have provided an alternative for many years. In Haskell's case, this is called the Maybe type. In Scala there is something similar called the Option type, and in the most recent version of Java (at the time of writing, Java 8) there is Optional.

All of these types—Maybe, Option, Optional—aim to do the same thing. That is, they use a type to indicate that a function or expression may or may not return a value.

In functional programming, they are most often an algebraic data type with two values—one that represents a value and one that represents the lack of a value. In Haskell they are called Just and Nothing. In Scala they are called Some and None. In Java only a single type is used.

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Learn Kotlin Programming
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