Book Image

Learn Kotlin Programming - Second Edition

By : Stephen Samuel, Stefan Bocutiu
Book Image

Learn Kotlin Programming - Second Edition

By: Stephen Samuel, Stefan Bocutiu

Overview of this book

Kotlin is a general-purpose programming language used for developing cross-platform applications. Complete with a comprehensive introduction and projects covering the full set of Kotlin programming features, this book will take you through the fundamentals of Kotlin and get you up to speed in no time. Learn Kotlin Programming covers the installation, tools, and how to write basic programs in Kotlin. You'll learn how to implement object-oriented programming in Kotlin and easily reuse your program or parts of it. The book explains DSL construction, serialization, null safety aspects, and type parameterization to help you build robust apps. You'll learn how to destructure expressions and write your own. You'll then get to grips with building scalable apps by exploring advanced topics such as testing, concurrency, microservices, coroutines, and Kotlin DSL builders. Furthermore, you'll be introduced to the kotlinx.serialization framework, which is used to persist objects in JSON, Protobuf, and other formats. By the end of this book, you'll be well versed with all the new features in Kotlin and will be able to build robust applications skillfully.
Table of Contents (21 chapters)
Free Chapter
1
Section 1: Fundamental Concepts in Kotlin
5
Section 2: Practical Concepts in Kotlin
15
Section 3: Advanced Concepts in Kotlin

Control flow as expressions

An expression is a statement that evaluates to a value. The following expression evaluates to true:

    "hello".startsWith("h")  

A statement, on the other hand, has no resulting value returned. The following is a statement because it assigns a value to a variable, but does not evaluate to anything itself:

    val a = 1

In Java, the common control flow blocks, such as if...else and try..catch, are statements. They do not evaluate to a value, so it is common in Java, when using these, to assign the results to a variable initialized outside the block:

    public boolean isZero(int x) { 
      boolean isZero; 
      if (x == 0) 
        isZero = true; 
      else 
        isZero = false; 
      return isZero; 
    }

In Kotlin, the if...else and try..catch control flow blocks are expressions. This means the result can be directly assigned...