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Practical System Programming for Rust Developers

Practical System Programming for Rust Developers

By : Eshwarla
4.6 (5)
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Practical System Programming for Rust Developers

Practical System Programming for Rust Developers

4.6 (5)
By: Eshwarla

Overview of this book

Modern programming languages such as Python, JavaScript, and Java have become increasingly accepted for application-level programming, but for systems programming, C and C++ are predominantly used due to the need for low-level control of system resources. Rust promises the best of both worlds: the type safety of Java, and the speed and expressiveness of C++, while also including memory safety without a garbage collector. This book is a comprehensive introduction if you’re new to Rust and systems programming and are looking to build reliable and efficient systems software without C or C++. The book takes a unique approach by starting each topic with Linux kernel concepts and APIs relevant to that topic. You’ll also explore how system resources can be controlled from Rust. As you progress, you’ll delve into advanced topics. You’ll cover network programming, focusing on aspects such as working with low-level network primitives and protocols in Rust, before going on to learn how to use and compile Rust with WebAssembly. Later chapters will take you through practical code examples and projects to help you build on your knowledge. By the end of this Rust programming book, you will be equipped with practical skills to write systems software tools, libraries, and utilities in Rust.
Table of Contents (17 chapters)
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1
Section 1: Getting Started with System Programming in Rust
6
Section 2: Managing and Controlling System Resources in Rust
12
Section 3: Advanced Topics

Calling Rust from C (project)

In this section, we will demonstrate the setup needed to build a Rust shared library (with a .so extension on Linux) incorporating an FFI interface and invoke it from a C program. The C program would be a simple program that just prints out a greeting message. The example is deliberately kept simple to enable you (as you're not expected to be familiar with complex C syntax) to focus on the steps involved, and for easy verification of this first FFI program in a variety of operating system environments.

Here are the steps that we will go through to develop and test a working example of a C program that calls a function from a Rust library using the FFI interface:

  1. Create a new Cargo lib project.
  2. Modify Cargo.toml to specify that we want a shared library to be built.
  3. Write an FFI in Rust (in the form of a C-compatible API).
  4. Build the Rust shared library.
  5. Verify whether the Rust shared library has been built correctly.
  6. Create...
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Practical System Programming for Rust Developers
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