Book Image

Practical System Programming for Rust Developers

By : Prabhu Eshwarla
Book Image

Practical System Programming for Rust Developers

By: Prabhu Eshwarla

Overview of this book

Modern programming languages such as Python, JavaScript, and Java have become increasingly accepted for application-level programming, but for systems programming, C and C++ are predominantly used due to the need for low-level control of system resources. Rust promises the best of both worlds: the type safety of Java, and the speed and expressiveness of C++, while also including memory safety without a garbage collector. This book is a comprehensive introduction if you’re new to Rust and systems programming and are looking to build reliable and efficient systems software without C or C++. The book takes a unique approach by starting each topic with Linux kernel concepts and APIs relevant to that topic. You’ll also explore how system resources can be controlled from Rust. As you progress, you’ll delve into advanced topics. You’ll cover network programming, focusing on aspects such as working with low-level network primitives and protocols in Rust, before going on to learn how to use and compile Rust with WebAssembly. Later chapters will take you through practical code examples and projects to help you build on your knowledge. By the end of this Rust programming book, you will be equipped with practical skills to write systems software tools, libraries, and utilities in Rust.
Table of Contents (17 chapters)
1
Section 1: Getting Started with System Programming in Rust
6
Section 2: Managing and Controlling System Resources in Rust
12
Section 3: Advanced Topics

Learning directory and path operations

The kernel in Linux (and other Unix variants) maintains a single directory tree structure visible to a process, which is hierarchical and contains all files in that namespace. This hierarchical organization contains both individual files, directories, and links (for example, a symbolic link).

In the previous section, we looked at files and file operations in Rust. In this section, we will take a closer look at directory and path operations. In the next section, we will cover links.

A directory is a special file that contains a list of filenames with references (inodes) to the corresponding files. Directories can point to regular files or other directories. It is this connection between directories that establishes the overall directory hierarchy in a namespace. For example, / represents the root directory, and /home and /etc will link to / as the parent directory. (Note that in some operating systems, such as Microsoft Windows variants,...