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Practical System Programming for Rust Developers

Practical System Programming for Rust Developers

By : Eshwarla
4.6 (5)
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Practical System Programming for Rust Developers

Practical System Programming for Rust Developers

4.6 (5)
By: Eshwarla

Overview of this book

Modern programming languages such as Python, JavaScript, and Java have become increasingly accepted for application-level programming, but for systems programming, C and C++ are predominantly used due to the need for low-level control of system resources. Rust promises the best of both worlds: the type safety of Java, and the speed and expressiveness of C++, while also including memory safety without a garbage collector. This book is a comprehensive introduction if you’re new to Rust and systems programming and are looking to build reliable and efficient systems software without C or C++. The book takes a unique approach by starting each topic with Linux kernel concepts and APIs relevant to that topic. You’ll also explore how system resources can be controlled from Rust. As you progress, you’ll delve into advanced topics. You’ll cover network programming, focusing on aspects such as working with low-level network primitives and protocols in Rust, before going on to learn how to use and compile Rust with WebAssembly. Later chapters will take you through practical code examples and projects to help you build on your knowledge. By the end of this Rust programming book, you will be equipped with practical skills to write systems software tools, libraries, and utilities in Rust.
Table of Contents (17 chapters)
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1
Section 1: Getting Started with System Programming in Rust
6
Section 2: Managing and Controlling System Resources in Rust
12
Section 3: Advanced Topics

Summary

In this chapter, we reviewed the basics of file management at the operating system level, and the main system calls to work with files. We then learned how to use the Rust Standard Library to open and close a file, read and write to a file, query file metadata, and work with links. After file operations, we learned how to do directory and path operations in Rust. In the third section, we saw how to create hard links and soft (symbolic) links using Rust, and how to query symlinks.

We then developed a shell command that computed source code metrics for Rust source files within a directory tree. This project illustrated how to perform various file and directory operations in Rust using a practical example, and reinforced the concepts of the Rust Standard Library for file I/O operations.

Continuing with the topic of I/O, in the next chapter, we will learn the basics of terminal I/O and the features Rust provides to work with pseudo terminals.

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Practical System Programming for Rust Developers
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