Book Image

Practical System Programming for Rust Developers

By : Prabhu Eshwarla
Book Image

Practical System Programming for Rust Developers

By: Prabhu Eshwarla

Overview of this book

Modern programming languages such as Python, JavaScript, and Java have become increasingly accepted for application-level programming, but for systems programming, C and C++ are predominantly used due to the need for low-level control of system resources. Rust promises the best of both worlds: the type safety of Java, and the speed and expressiveness of C++, while also including memory safety without a garbage collector. This book is a comprehensive introduction if you’re new to Rust and systems programming and are looking to build reliable and efficient systems software without C or C++. The book takes a unique approach by starting each topic with Linux kernel concepts and APIs relevant to that topic. You’ll also explore how system resources can be controlled from Rust. As you progress, you’ll delve into advanced topics. You’ll cover network programming, focusing on aspects such as working with low-level network primitives and protocols in Rust, before going on to learn how to use and compile Rust with WebAssembly. Later chapters will take you through practical code examples and projects to help you build on your knowledge. By the end of this Rust programming book, you will be equipped with practical skills to write systems software tools, libraries, and utilities in Rust.
Table of Contents (17 chapters)
1
Section 1: Getting Started with System Programming in Rust
6
Section 2: Managing and Controlling System Resources in Rust
12
Section 3: Advanced Topics

Chapter 4: Managing Environment, Command Line, and Time

In the previous chapter, we looked at how the Rust Standard Library is structured. We also wrote a portion of a basic template engine that can generate dynamic HTML page components given an HTML template and data. From here onward, we will start to deep-dive into specific modules of the standard library grouped by functional areas.

In this chapter, we will look at Rust Standard Library modules that pertain to working with system environment, command-line, and time-related functions. The goal of this chapter is for you to gain more proficiency in working with command-line parameters, path manipulation, environment variables, and time measurements.

What is the benefit of learning about these?

Working with command-line arguments is a required skill for writing any program that accepts user inputs from the command line.

Imagine how you would write a tool (such as find or grep) that deals with searching for files and patterns...