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Python Object-Oriented Programming

Python Object-Oriented Programming - Fourth Edition

By : Steven F. Lott, Dusty Phillips
3.9 (34)
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Python Object-Oriented Programming

Python Object-Oriented Programming

3.9 (34)
By: Steven F. Lott, Dusty Phillips

Overview of this book

Python Object-Oriented Programming, Fourth Edition is a practical guide to advancing your OOP skills with modern Python. Going beyond the fundamentals, it helps you work with Python as an OOP language, explore both common and advanced design patterns, and apply these concepts to data manipulation and testing of complex OOP systems. Each chapter features newly written open-ended exercises as well as a real-world case study, aligned with the improvements in Python 3.11—bringing faster execution and memory efficiency to your applications. Authors Steven F. Lott and Dusty Phillips provide a comprehensive, illustrative tour of important OOP concepts, such as inheritance, composition, and polymorphism, showing how they integrate with Python’s classes and data structures to facilitate good design. The book also introduces two powerful automated testing systems, unittest and pytest, and explores Python's concurrent programming ecosystem in depth. By the end of the book, you’ll have a thorough understanding of how to think about and apply object-oriented principles using Python syntax to create robust and reliable programs.
Table of Contents (17 chapters)
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15
Other Books You May Enjoy
16
Index

Design patterns in brief

When engineers and architects decide to build a bridge, or a tower, or a building, they follow certain principles to ensure structural integrity. There are various possible designs for bridges (suspension and cantilever, for example), but if the engineer doesn't use one of the standard designs, and doesn't have a brilliant new design, it is likely the bridge they design will collapse.

Design patterns are an attempt to bring this same formal definition for correctly designed structures to software engineering. There are many different design patterns to solve different general problems. Design patterns are applied to solve a common problem faced by developers in some specific situation. The design pattern is a suggestion as to the ideal solution for that problem, in terms of object-oriented design. What's central to a pattern is that it is reused often in unique contexts. One clever solution is a good idea. Two similar solutions might...

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