In this chapter, you will continue developing your Captivate project by adding interactivity. This will make it even more interesting, engaging, and fun to use for your students.
This interactivity is created by the interactive objects of Captivate. Three of those objects (Button, Click Box, and Text Entry Box) can stop the playhead and wait for the learner to do or type something. Captivate also provides other means of building interactivity. The Rollover Objects don't stop the playhead, but they do provide some kind of interactivity. They are hidden by default and revealed when the student rolls the mouse over a sensitive area. The Drag and Drop Interaction provides an easy way to build highly engaging interactions. Finally, the new Multi-States Objects make it simpler than ever to build sophisticated interactions without any programming...