Book Image

Mastering Adobe Captivate 2017 - Fourth Edition

By : Dr. Pooja Jaisingh, Damien Bruyndonckx
Book Image

Mastering Adobe Captivate 2017 - Fourth Edition

By: Dr. Pooja Jaisingh, Damien Bruyndonckx

Overview of this book

<p>Adobe Captivate is used to create highly engaging, interactive, and responsive eLearning content. This book gives you the expertise you need to reinforce your own professional-quality eLearning course modules.</p> <p>The book takes you through the production of three pieces of eLearning content. First, you will learn how to create a typical interactive Captivate project. This will give you the opportunity to review all Captivate objects one by one and uncover the application's main tools. Then, you will use the built-in capture engine of Captivate to create an interactive software simulation and a Video Demo that can be uploaded to your YouTube channel or published as an MP4 video. Finally, you will approach the advanced responsive features of Captivate to create a project that can be viewed on any device. At the end of the book, you will empower your workflow and projects with the most advanced features of the application, including variables, advanced actions, using Captivate with other applications, and more.</p> <p>This book is an advanced tutorial, containing all the assets required to build its sample projects. Self-exploration is encouraged through extra exercises, experimentation, and external references.</p>
Table of Contents (15 chapters)

Choosing the right resolution for the project

Choosing the right resolution for capturing the slides is the first critical decision you have to make. You have to make it right because the size of the captured slides will play a critical role in the quality of the final movie.

Describing the problem

A typical Captivate project, such as the Encoder demonstration you experienced in Chapter 1, Getting Started with Adobe Captivate 2017, involves taking screenshots of an actual piece of software. At the end of the process, the project typically will be published in HTML5 or Flash and placed on a web page. Most of the time, that web page displays many other page elements (such as logos, headers, footers, navigation bars, and so on...