Book Image

Mastering Adobe Captivate 2017 - Fourth Edition

By : Dr. Pooja Jaisingh, Damien Bruyndonckx
Book Image

Mastering Adobe Captivate 2017 - Fourth Edition

By: Dr. Pooja Jaisingh, Damien Bruyndonckx

Overview of this book

<p>Adobe Captivate is used to create highly engaging, interactive, and responsive eLearning content. This book gives you the expertise you need to reinforce your own professional-quality eLearning course modules.</p> <p>The book takes you through the production of three pieces of eLearning content. First, you will learn how to create a typical interactive Captivate project. This will give you the opportunity to review all Captivate objects one by one and uncover the application's main tools. Then, you will use the built-in capture engine of Captivate to create an interactive software simulation and a Video Demo that can be uploaded to your YouTube channel or published as an MP4 video. Finally, you will approach the advanced responsive features of Captivate to create a project that can be viewed on any device. At the end of the book, you will empower your workflow and projects with the most advanced features of the application, including variables, advanced actions, using Captivate with other applications, and more.</p> <p>This book is an advanced tutorial, containing all the assets required to build its sample projects. Self-exploration is encouraged through extra exercises, experimentation, and external references.</p>
Table of Contents (15 chapters)

Summary

At the end of this chapter, your project is very different from what it was at the beginning. By adding interactive elements to your slides, you have come a long way in making your online course engaging and fun to use. From a pedagogical standpoint, this interactivity is paramount in maintaining the student's attention and in improving retention.

In this chapter, you studied the Button, the Text Entry Box, and the Click Box objects. These objects have the ability to stop the playhead and wait for the learner to interact with the course. You used the Button object to provide content that is driven by your student's input in your course, a concept known as Branching.

You also experienced with the Rollover objects. You explored the Rollover Caption, Rollover Images, Rollover Slidelet, and Rollover Smart Shapes. But you decided not to use them because of their incompatibility...