Book Image

Mastering Adobe Captivate 2017 - Fourth Edition

By : Dr. Pooja Jaisingh, Damien Bruyndonckx
Book Image

Mastering Adobe Captivate 2017 - Fourth Edition

By: Dr. Pooja Jaisingh, Damien Bruyndonckx

Overview of this book

<p>Adobe Captivate is used to create highly engaging, interactive, and responsive eLearning content. This book gives you the expertise you need to reinforce your own professional-quality eLearning course modules.</p> <p>The book takes you through the production of three pieces of eLearning content. First, you will learn how to create a typical interactive Captivate project. This will give you the opportunity to review all Captivate objects one by one and uncover the application's main tools. Then, you will use the built-in capture engine of Captivate to create an interactive software simulation and a Video Demo that can be uploaded to your YouTube channel or published as an MP4 video. Finally, you will approach the advanced responsive features of Captivate to create a project that can be viewed on any device. At the end of the book, you will empower your workflow and projects with the most advanced features of the application, including variables, advanced actions, using Captivate with other applications, and more.</p> <p>This book is an advanced tutorial, containing all the assets required to build its sample projects. Self-exploration is encouraged through extra exercises, experimentation, and external references.</p>
Table of Contents (15 chapters)

Working with the Drag and Drop interaction

In this section, you will explore some of the amazing possibilities of the Drag and Drop interaction. Drag and Drop requires at least two objects. One serves as the Drag Source and the second as the Drop Target:

  • The Drag Source is the object that the student can drag
  • The Drop Target is the object on which a Drag Source can be dropped

It does not matter what those objects are, as long as they are non-interactive. In the following example, you will use images as both the Drag Source and the Drop Target, but you could as well use Text Captions, Highlight Boxes, Smart Shapes, and so on.

To make things more interesting, a single slide can contain multiple Drag Sources and multiple Drop Targets. Thanks to this capability, you are able to create complex and fun interactions. Best of all, Drag and Drop is supported in both Flash and HTML 5...