Book Image

Go Cookbook

By : Aaron Torres
Book Image

Go Cookbook

By: Aaron Torres

Overview of this book

Go (a.k.a. Golang) is a statically-typed programming language first developed at Google. It is derived from C with additional features such as garbage collection, type safety, dynamic-typing capabilities, additional built-in types, and a large standard library. This book takes off where basic tutorials on the language leave off. You can immediately put into practice some of the more advanced concepts and libraries offered by the language while avoiding some of the common mistakes for new Go developers. The book covers basic type and error handling. It explores applications that interact with users, such as websites, command-line tools, or via the file system. It demonstrates how to handle advanced topics such as parallelism, distributed systems, and performance tuning. Lastly, it finishes with reactive and serverless programming in Go.
Table of Contents (14 chapters)

Executing parallel and async client requests

Performing client requests in parallel is relatively simple in Go. In the following recipe, we'll use a client to retrieve multiple URLs using Go buffered channels. Responses and errors will both go to a separate channel that is readily accessible by anyone with access to the client.

In the case of this recipe, creation of the client, reading the channels, and handling of responses and errors will all be done in the main.go file.

Getting ready

Refer to the Getting ready section of the Initializing, storing, and passing http.Client structs recipe in this chapter.

How to do it...

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