Book Image

Go Cookbook

By : Aaron Torres
Book Image

Go Cookbook

By: Aaron Torres

Overview of this book

Go (a.k.a. Golang) is a statically-typed programming language first developed at Google. It is derived from C with additional features such as garbage collection, type safety, dynamic-typing capabilities, additional built-in types, and a large standard library. This book takes off where basic tutorials on the language leave off. You can immediately put into practice some of the more advanced concepts and libraries offered by the language while avoiding some of the common mistakes for new Go developers. The book covers basic type and error handling. It explores applications that interact with users, such as websites, command-line tools, or via the file system. It demonstrates how to handle advanced topics such as parallelism, distributed systems, and performance tuning. Lastly, it finishes with reactive and serverless programming in Go.
Table of Contents (14 chapters)

Introduction

Go provides excellent support for both basic and complex I/O. The recipes in this chapter will explore common Go interfaces to deal with I/O and show how to make use of them. The Go standard library frequently uses these interfaces, and these interfaces will be used by recipes throughout the book.

You'll learn how to work with data in memory and in the form of streams. You'll see examples of working with files and directories and of working with the CSV format. The temporary files recipe discusses a mechanism to work with files without the overhead of dealing with name collision and more. Lastly, we'll explore Go standard templates for both plain text and HTML.

These recipes should lay the foundation for the use of interfaces to represent and modify data and should help you think about data in an abstract and flexible way.