Book Image

Go Cookbook

By : Aaron Torres
Book Image

Go Cookbook

By: Aaron Torres

Overview of this book

Go (a.k.a. Golang) is a statically-typed programming language first developed at Google. It is derived from C with additional features such as garbage collection, type safety, dynamic-typing capabilities, additional built-in types, and a large standard library. This book takes off where basic tutorials on the language leave off. You can immediately put into practice some of the more advanced concepts and libraries offered by the language while avoiding some of the common mistakes for new Go developers. The book covers basic type and error handling. It explores applications that interact with users, such as websites, command-line tools, or via the file system. It demonstrates how to handle advanced topics such as parallelism, distributed systems, and performance tuning. Lastly, it finishes with reactive and serverless programming in Go.
Table of Contents (14 chapters)

Converting data types and interface casting

Go is typically very flexible in conversion between data. A type may inherit another type as follows:

type A int

Then, we can always cast back to the type we inherited as follows:

var a A = 1
fmt.Println(int(a))

There are also convenience functions for converting between numbers with casting, between strings and other types using fmt.Sprint and with strconv, and between interfaces and types using reflection. This recipe will explore some of these basic conversions that will be used throughout the book.

Getting ready

Configure your environment according to these steps:

  1. Download and install Go on your operating system from https://golang.org/doc/install and configure your GOPATH...