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Go Cookbook

Go Cookbook

By : Aaron Torres
4.3 (3)
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Go Cookbook

Go Cookbook

4.3 (3)
By: Aaron Torres

Overview of this book

Go (a.k.a. Golang) is a statically-typed programming language first developed at Google. It is derived from C with additional features such as garbage collection, type safety, dynamic-typing capabilities, additional built-in types, and a large standard library. This book takes off where basic tutorials on the language leave off. You can immediately put into practice some of the more advanced concepts and libraries offered by the language while avoiding some of the common mistakes for new Go developers. The book covers basic type and error handling. It explores applications that interact with users, such as websites, command-line tools, or via the file system. It demonstrates how to handle advanced topics such as parallelism, distributed systems, and performance tuning. Lastly, it finishes with reactive and serverless programming in Go.
Table of Contents (14 chapters)
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Introduction

Sometimes, application-level parallelism is not enough, and things that seem simple in development can become complex during deployment. Distributed systems provide a number of challenges not found when developing on a single machine. These applications have added complexity for things such as monitoring, writing applications that require strong consistency guarantees, and service discovery. In addition, you must always be mindful of single points of failure, such as a database. Otherwise your distributed applications can fail when this single component fails.

This chapter will explore methods of managing distributed data, orchestration, containerization, metrics, and monitoring. These will become part of your toolbox for writing and maintaining microservices and large distributed applications.

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Go Cookbook
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