Book Image

Go Cookbook

By : Aaron Torres
Book Image

Go Cookbook

By: Aaron Torres

Overview of this book

Go (a.k.a. Golang) is a statically-typed programming language first developed at Google. It is derived from C with additional features such as garbage collection, type safety, dynamic-typing capabilities, additional built-in types, and a large standard library. This book takes off where basic tutorials on the language leave off. You can immediately put into practice some of the more advanced concepts and libraries offered by the language while avoiding some of the common mistakes for new Go developers. The book covers basic type and error handling. It explores applications that interact with users, such as websites, command-line tools, or via the file system. It demonstrates how to handle advanced topics such as parallelism, distributed systems, and performance tuning. Lastly, it finishes with reactive and serverless programming in Go.
Table of Contents (14 chapters)

Currency conversions and float64 considerations

Working with currency is always a tricky process. It can be tempting to represent money as a float64, but this can result in some pretty tricky (and wrong) rounding errors when doing calculations. For this reason, it's preferable to think of money in terms of cents and store it as an Int64.

When collecting user input from forms, the command line, or other sources, money is usually represented in dollar form. For this reason, it's best to treat it as a string and convert that string directly to pennies without floating point conversions. This recipe will present ways to convert a string representation of currency into an int64 (pennies) and back again.

Getting ready

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